Clinical Trials Directory

Trials / Completed

CompletedNCT05908097

Enhancing Prospective Thinking in Early Recovery (PARK)

Enhancing Prospective Thinking in Early Recovery

Status
Completed
Phase
EARLY_Phase 1
Study type
Interventional
Enrollment
104 (actual)
Sponsor
Indiana University · Academic / Other
Sex
All
Age
18 Years – 60 Years
Healthy volunteers
Not accepted

Summary

The goal of this clinical trial is to demonstrate the commercial potential for a novel virtual reality (VR) intervention in preparation for Phase II development. This clinical trial will test the VR intervention for efficacy in reducing opioid use, increasing abstinence, and other self-reported and behavioral focus on future outcomes in individuals in early recovery from opioid use disorder. * Will the VR group, compared to the control group, have a lower number of opioid use days? * Will the VR group, compared to the control group, have longer periods of abstinence at the 30-day follow-up? * Will the VR group, compared to the control group, have significantly increased opioid abstinence rates? * Will the VR group, compared to baseline and the control group, show increased future self-identification post-VR intervention? * Will the VR group, compared to baseline and the control group, show increased future orientation post-VR intervention? * Will the VR group, compared to baseline and the control group, show an increased preference for delayed rewards in a laboratory delay discounting task post-VR intervention? * Will the VR group, compared to baseline and the control group, exceed in behavioral effects (i.e., future self-identification, future orientation, and increased preference for delayed rewards) at the 30-day follow-up? Researchers will compare the VR test group and the control group to see if there are differences in the results for the questions outlined above.

Conditions

Interventions

TypeNameDescription
DEVICEVirtual Reality Avatar InterventionIn the Virtual Reality Avatar Intervention experience, participants will see an avatar resembling themselves in a park setting.
DEVICEVirtual Reality Empty ParkThe Virtual Reality Empty Park experience is a habituation experience that does not contain avatars.

Timeline

Start date
2023-04-04
Primary completion
2025-09-14
Completion
2025-09-14
First posted
2023-06-18
Last updated
2026-01-13

Locations

3 sites across 1 country: United States

Regulatory

Source: ClinicalTrials.gov record NCT05908097. Inclusion in this directory is not an endorsement.