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Active Not RecruitingNCT07456475

Metaverse Applications in Clinical Neurorehabiliation: Device Feasibility

Tele-Rehabilitation Solutions With Innovative Cores of Extended Reality Based on Metaverse

Status
Active Not Recruiting
Phase
N/A
Study type
Interventional
Enrollment
25 (estimated)
Sponsor
Istituto per la Ricerca e l'Innovazione Biomedica · Academic / Other
Sex
All
Age
18 Years – 85 Years
Healthy volunteers
Accepted

Summary

The main objective of the TERSICORE project is the development of a new advanced set of exergames in the Metaverse that can be used in all clinical and home rehabilitation devices to improve the cognitive therapy of neurological patients by exploiting the potential of social rehabilitation. Five specific exargames will be developed: a) Cooking therapy (Coordinating in a kitchen to complete a dish through shared activities); b) Escape Room (Exiting a simulated room by solving problems and logic puzzles); c) Nostalgia Bits (Sharing personal reminiscence narratives within simulated spaces); d) NeuroTeam (Mindfulness); and e) Truman Show Exploration of an urban space and role-playing. All exargames will be validated on a small population of neurological patients according to cognitive profile.

Conditions

Interventions

TypeNameDescription
DEVICECognitive rehabilitation with TERSICORE digital platformSmall groups of end-users will participate in various cognitive tasks carried out in common virtual environments (Metaverse).

Timeline

Start date
2025-06-06
Primary completion
2027-04-01
Completion
2027-07-01
First posted
2026-03-06
Last updated
2026-03-06

Locations

1 site across 1 country: Italy

Source: ClinicalTrials.gov record NCT07456475. Inclusion in this directory is not an endorsement.