Clinical Trials Directory

Trials / Active Not Recruiting

Active Not RecruitingNCT06778785

Game-Based Digital Intervention for Depression in Adolescents

Status
Active Not Recruiting
Phase
N/A
Study type
Interventional
Enrollment
450 (actual)
Sponsor
Adai Technology (Beijing) Co., Ltd. · Academic / Other
Sex
All
Age
10 Years – 18 Years
Healthy volunteers
Not accepted

Summary

The goal of this clinical trial is to evaluate the effectiveness of digital interventions in treating depression and anxiety in adolescents. The main question it aims to answer is: Can digital interventions effectively alleviate symptoms of depression and anxiety in adolescents? The trial will include a comparison group where researchers will compare the effects of the digital intervention to traditional health education methods to assess their relative efficacy. Participants will be asked to engage with the digital intervention platform for a period of two months.

Conditions

Interventions

TypeNameDescription
BEHAVIORALDigital Interventiongame-based digital intervention app
BEHAVIORALHealth Educationtraditional health education app
OTHERPersonalization Algorithma proprietary algorithm that adaptively adjust the treatment module and parameters to personalize the treatment regime

Timeline

Start date
2024-04-17
Primary completion
2024-12-30
Completion
2025-07-01
First posted
2025-01-16
Last updated
2025-02-17

Locations

1 site across 1 country: China

Source: ClinicalTrials.gov record NCT06778785. Inclusion in this directory is not an endorsement.