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RecruitingNCT06437704

Effects of Brain Training Games on Cognitive Function and Quality of Life in MCI

The Effects of Brain Training Games on Cognitive Function and Quality of Life Among Older Adults With Mild Cognitive Impairment

Status
Recruiting
Phase
N/A
Study type
Interventional
Enrollment
44 (estimated)
Sponsor
Riphah International University · Academic / Other
Sex
All
Age
50 Years – 80 Years
Healthy volunteers
Not accepted

Summary

The study aims to determine the effects of brain training games on cognitive function and Quality of life among older adults with MCI.

Detailed description

The study aims to determine the effects of brain training games on cognitive function and Quality of life among older adults with MCI.This study will assess the efficacy of Brain training games. Lumosity on the cognitive function and Quality of life among older adults with MCI .Beyond cognitive rehabilitation, this intervention holds promise as a cost-effective approach to delay, maintain, or even improve cognitive decline associated with the aging process.

Conditions

Interventions

TypeNameDescription
OTHERBrain training game Lumosity. Group A, the experimental group will be trained using five selected games i.e. Speed Match, Memory Matrix, Tidal treasure, Ebb and Flow and Lost in Migration from Lumosity for a period of 30 sessions , 30 min/ day over the span of 6 weeks.
OTHERSimulation game simcity builditGroup B, the active control will be trained for the same number of sessions using a simulation game, SimCity Build it, for a period of 30 sessions , 30 min/ day over the span of 6 weeks.

Timeline

Start date
2024-05-16
Primary completion
2024-10-16
Completion
2024-10-16
First posted
2024-05-31
Last updated
2024-05-31

Locations

1 site across 1 country: Pakistan

Source: ClinicalTrials.gov record NCT06437704. Inclusion in this directory is not an endorsement.