Trials / Unknown
UnknownNCT05849818
Virtual Reality Technology For Cognitive Functions Of Children With Down Syndrome
- Status
- Unknown
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 30 (estimated)
- Sponsor
- Cairo University · Academic / Other
- Sex
- All
- Age
- 6 Years – 10 Years
- Healthy volunteers
- Not accepted
Summary
The purpose of the study is to identify the effect of fully-immersive virtual reality technology on cognitive functions of children with Down syndrome
Detailed description
Intellectual disability is recognized as one of the most prominent features of DS which is the most common genetic cause of intellectual disability. Cognitive functioning often changes across the lifespan and is moderated by several comorbid factors such as sensory impairments, seizures, autism, sleep disruption, and other medical and psychiatric conditions (Grieco et al., 2015). There is encouraging evidence supporting the use of non-immersive virtual environments to provide useful learning, rehabilitation, and leisure experiences for people with intellectual disabilities. Therefore, immersive VR applications may also be an effective way to improve motivation and engagement for children with DS in learning settings (Michalski et al., 2022). Therefore, this study aims to investigate the effect of full-immersive VRapeutic software gaming technology on cognitive functions of children with Down syndrome
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | full-immersive VRapeutic software gaming technology | * Children of the study group will receive VR training sessions 3 times per week for 8 successive weeks. * Viblio VRapeutic fully immersive game will be used. * Manual instructions of the game will be followed and features of the game will be customized. * The child instructed to put back a pile of books on the floor into their shelves. * Level II of the game we will use audio visual distractors , repeated parrot sound and the child is required to order the books by colors * Level III distracting tasks during book ordering * The complexity of the game depend on task duration, number of books and the nature of distractors |
Timeline
- Start date
- 2023-05-01
- Primary completion
- 2023-07-01
- Completion
- 2023-08-01
- First posted
- 2023-05-09
- Last updated
- 2023-05-09
Locations
1 site across 1 country: Egypt
Source: ClinicalTrials.gov record NCT05849818. Inclusion in this directory is not an endorsement.