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UnknownNCT05682469

Effects and Mechanism of the Fully Immersive Virtual Reality Cognitive Training Based on Leisure Activities

Effects and Mechanism of the Fully Immersive Virtual Reality Cognitive Training Based on Leisure Activities: Cognitive, Daily Function, Quality of Life, Metabolic Biomarkers, and Electroencephalography

Status
Unknown
Phase
N/A
Study type
Interventional
Enrollment
275 (estimated)
Sponsor
Chang Gung Memorial Hospital · Academic / Other
Sex
All
Age
60 Years
Healthy volunteers
Not accepted

Summary

The aim of this study is to identify the effects of the immersive leisure-based VR cognitive training, and compare the intervention effects for elderly with MCI and SCD. The investigators anticipate the VR training can facilitate cognitive function, daily function, quality of life. The investigators anticipated the metabolic biomarkers, mechanism, and brain activities will be found. The significance of this study is identifying the effect of immersive leisure-based VR cognitive training, and confirming the metabolic biomarkers and brain activities. It could improve the accuracy of identification, prevent the progression to dementia, and lead the field of technological assistance to new opportunities for training.

Conditions

Interventions

TypeNameDescription
BEHAVIORALVR cognitive trainingAll participants will receive trainings for 60 minutes per day, two days per week for 16 sessions. All participants will receive one immersive leisure-based VR cognitive training for 40 minutes. VR cognitive training receives four gardening activities. The cognitive elements including attention, working memory, processing speed, and executive function incorporated training.
BEHAVIORALTraditional cognitive trainingAll participants will receive trainings for 60 minutes per day, two days per week for 16 sessions. The control group is performing traditional cognitive training program.

Timeline

Start date
2023-01-01
Primary completion
2025-07-31
Completion
2025-07-31
First posted
2023-01-12
Last updated
2023-01-12

Source: ClinicalTrials.gov record NCT05682469. Inclusion in this directory is not an endorsement.

Effects and Mechanism of the Fully Immersive Virtual Reality Cognitive Training Based on Leisure Activities (NCT05682469) · Clinical Trials Directory