Trials / Unknown
UnknownNCT04694833
Telerehabilitation Through Serious Games in Virtual Reality in a Stroke Population (AutoRReVi)
Self-assessment and Telerehabilitation Using Virtual Reality Devices and Serious Games to Improve Motor and Cognitive Impairments in Stroke Patients
- Status
- Unknown
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 400 (estimated)
- Sponsor
- Université Catholique de Louvain · Academic / Other
- Sex
- All
- Age
- 18 Years
- Healthy volunteers
- Accepted
Summary
After a stroke, individuals present with motor and/or cognitive impairments. These impairments limit activity, restrict participation and affect quality of life. Therefore, rehabilitation programs are provided from the earliest days. However, an important proportion of patients do not achieve the recommended amount of rehabilitation therapy (even in institutional systems). In fact, patients do not always have access to healthcare systems. Moreover, hospital resources and healthcare systems are often limited (especially in poor countries) which has led to the development of new cost-effective rehabilitation methods such as self-rehabilitation and tele-rehabilitation. This study aims : 1. to develop and validate relevant self-assessments tools in virtual reality 2. to propose auto-adaptative virtual reality-based therapies based on the link between motor and cognitive functions.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | Motor and cognitive virtual reality-based assessments | Motor and cognitive testing in virtual reality |
| BEHAVIORAL | Motor and cognitive virtual reality-based serious games | Serious games implemented in virtual reality to rehabilitate motor and cognitive impairments. |
Timeline
- Start date
- 2020-10-23
- Primary completion
- 2022-08-30
- Completion
- 2022-10-15
- First posted
- 2021-01-05
- Last updated
- 2022-06-15
Locations
1 site across 1 country: Belgium
Source: ClinicalTrials.gov record NCT04694833. Inclusion in this directory is not an endorsement.