Trials / Completed
CompletedNCT04566042
A Novel ACT-based Video Game
A Novel ACT-based Video Game to Support Mental Health Through Embedded Learning: A Mixed-methods Feasibility Study Protocol
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 29 (actual)
- Sponsor
- Swansea University · Academic / Other
- Sex
- All
- Age
- 18 Years
- Healthy volunteers
- Accepted
Summary
A feasibility study to explore whether an acceptance and commitment therapy (ACT) can reduce mental health outcomes (stress, anxiety, depression) and increase psychological flexibility.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | Acceptance and commitment therapy video game | The intervention is a videogame which teaches the participant about acceptance and commitment therapy. |
Timeline
- Start date
- 2021-07-31
- Primary completion
- 2022-01-31
- Completion
- 2022-12-31
- First posted
- 2020-09-28
- Last updated
- 2024-03-04
Locations
1 site across 1 country: United Kingdom
Source: ClinicalTrials.gov record NCT04566042. Inclusion in this directory is not an endorsement.