Trials / Unknown
UnknownNCT03033797
Augmentative and Alternative Communication in Games With Virtual Reality in Intellectual Disabilities
- Status
- Unknown
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 165 (estimated)
- Sponsor
- Faculdade de Medicina do ABC · Academic / Other
- Sex
- All
- Age
- 7 Years – 14 Years
- Healthy volunteers
- Not accepted
Summary
Background: Games using motion capture from webcam have become increasingly popular. A population that lacks much stimulus in the teaching-learning process has under-explored the benefits of this kind of games: The Intellectually Disabled. The aim of this study is to analyse the effectiveness of games with virtual reality in the total reaction time. Method: A convenience sample of 165 Intellectually Disabled participants will have their performance measured using a virtual reality game. The intervention is to play two different games twice, in two sessions with an interval of, at least, seven days between the sessions. Participants will be randomized between two raters, both master students.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | MoviLetrando | Half of the participants will play two different levels of the Game MoviLetrando, two minutes each. |
| DEVICE | MoveHero | Half of the participants will play 2 minutes of the game MoveHero. |
Timeline
- Start date
- 2016-03-08
- Primary completion
- 2018-03-10
- Completion
- 2018-03-24
- First posted
- 2017-01-27
- Last updated
- 2017-08-16
Locations
1 site across 1 country: Brazil
Source: ClinicalTrials.gov record NCT03033797. Inclusion in this directory is not an endorsement.