Trials / Completed
CompletedNCT02281825
Correlating Real and Virtual World Behavioral Fluctuations in Adolescence
- Status
- Completed
- Phase
- —
- Study type
- Observational
- Enrollment
- 20 (actual)
- Sponsor
- Shalvata Mental Health Center · Academic / Other
- Sex
- Male
- Age
- 13 Years – 18 Years
- Healthy volunteers
- Accepted
Summary
The present study will explore a new approach to ongoing evaluation and monitoring of fluctuations in personality traits via commercial video games. The aim of this longitudinal study is to examine the influence of everyday life event on video games performance as a function of individual differences in gaming behavioral patterns. focusing on the ongoing performance vacillations of the patient on commercial video games will offer insights in to possibly new generation of real time assessment medium of ongoing behavior.
Conditions
- Attention-Deficit and Hyperactivity Disorder
- Anxiety
- Disruptive Mood Dysregulation Disorder
- Depression
- Oppositional Defiant Disorder
- Conduct
Timeline
- Start date
- 2014-11-01
- Primary completion
- 2015-12-01
- Completion
- 2016-02-01
- First posted
- 2014-11-04
- Last updated
- 2016-04-14
Locations
1 site across 1 country: Israel
Source: ClinicalTrials.gov record NCT02281825. Inclusion in this directory is not an endorsement.