Trials / Terminated
TerminatedNCT02246556
Dichoptic Virtual Reality Therapy for Amblyopia in Adults
- Status
- Terminated
- Phase
- Phase 1
- Study type
- Interventional
- Enrollment
- 17 (actual)
- Sponsor
- University of California, San Francisco · Academic / Other
- Sex
- All
- Age
- 15 Years – 40 Years
- Healthy volunteers
- Not accepted
Summary
This was a randomized, masked, controlled study of the effect of a virtual reality, binocular, 3-dimensional video game on visual acuity and stereopsis in adult patients with amblyopia. The trial has been halted as of June 2016 and will not be evaluating any new subjects for enrollment.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | Dichoptic therapy | Dichoptic virtual reality video game therapy with Diplopoia (TM) software developed for the Oculus Rift (R) gaming system |
| OTHER | Patching therapy | Conventional patching therapy followed by crossover to the dichoptic virtual reality video game therapy with Diplopia (TM) software |
| DEVICE | Dioptic (non-dichoptic) therapy | Dioptic (non-dichoptic) video game therapy followed by crossover to the dichoptic virtual reality video game therapy with Diplopia (TM) software |
Timeline
- Start date
- 2014-10-01
- Primary completion
- 2016-04-01
- Completion
- 2016-04-01
- First posted
- 2014-09-22
- Last updated
- 2017-05-03
Locations
1 site across 1 country: United States
Source: ClinicalTrials.gov record NCT02246556. Inclusion in this directory is not an endorsement.