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CompletedNCT01794585

Virtual Reality (VR) Treatment for Balance Problems in Traumatic Brain Injury (TBI)

Home-Based Virtual Reality (VR) Treatment for Chronic Balance Problems in Adults With Traumatic Brain Injury

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
62 (actual)
Sponsor
Craig Hospital · Academic / Other
Sex
All
Age
18 Years – 64 Years
Healthy volunteers
Not accepted

Summary

The purpose of this study is to evaluate the effectivenes of a home-based physical therapy program designed to improve balance following traumatic brain injury by incorporating the use of a virtual reality system.

Conditions

Interventions

TypeNameDescription
BEHAVIORALVirtual Reality Based ExerciseA structured, individually tailored, protocol driven, reproducible therapeutic intervention. The study intervention will consist of individually prescribed selections from three off-the-shelf VR games that target the type and severity of balance deficits elicited during the completion of a baseline assessment. Participants randomized to receive this intervention will be assigned a home balance program that utilizes an Xbox Kinect system to provide balance activities.
BEHAVIORALStandard ExerciseAn individualized home balance exercise program that also targets identified balance system-specific deficits, however, utilizes no VR components.

Timeline

Start date
2013-04-01
Primary completion
2017-12-01
Completion
2017-12-01
First posted
2013-02-20
Last updated
2018-02-06

Locations

1 site across 1 country: United States

Source: ClinicalTrials.gov record NCT01794585. Inclusion in this directory is not an endorsement.

Virtual Reality (VR) Treatment for Balance Problems in Traumatic Brain Injury (TBI) (NCT01794585) · Clinical Trials Directory