Trials / Completed
CompletedNCT01794585
Virtual Reality (VR) Treatment for Balance Problems in Traumatic Brain Injury (TBI)
Home-Based Virtual Reality (VR) Treatment for Chronic Balance Problems in Adults With Traumatic Brain Injury
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 62 (actual)
- Sponsor
- Craig Hospital · Academic / Other
- Sex
- All
- Age
- 18 Years – 64 Years
- Healthy volunteers
- Not accepted
Summary
The purpose of this study is to evaluate the effectivenes of a home-based physical therapy program designed to improve balance following traumatic brain injury by incorporating the use of a virtual reality system.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | Virtual Reality Based Exercise | A structured, individually tailored, protocol driven, reproducible therapeutic intervention. The study intervention will consist of individually prescribed selections from three off-the-shelf VR games that target the type and severity of balance deficits elicited during the completion of a baseline assessment. Participants randomized to receive this intervention will be assigned a home balance program that utilizes an Xbox Kinect system to provide balance activities. |
| BEHAVIORAL | Standard Exercise | An individualized home balance exercise program that also targets identified balance system-specific deficits, however, utilizes no VR components. |
Timeline
- Start date
- 2013-04-01
- Primary completion
- 2017-12-01
- Completion
- 2017-12-01
- First posted
- 2013-02-20
- Last updated
- 2018-02-06
Locations
1 site across 1 country: United States
Source: ClinicalTrials.gov record NCT01794585. Inclusion in this directory is not an endorsement.