Trials / Completed
CompletedNCT07522515
The Effect of Long-term Virtual Reality-based Motor Imagery Exercise Intervention on Executive Performance in Competitive Shooting Athlete
The Effect of Long-Term Virtual Reality-Based Motor Imagery Exercise Intervention on Executive Performance in Competitive Shooting Athletes
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 134 (actual)
- Sponsor
- Xiaodong Cheng · Academic / Other
- Sex
- All
- Age
- 20 Years – 26 Years
- Healthy volunteers
- Accepted
Summary
This study evaluates whether a 12-week virtual reality-based motor imagery (VRMI) training program can improve executive function and shooting performance in competitive 10-meter air pistol athletes. The study compares VRMI with traditional exercise training and a control condition consisting of health education videos. Eligible athletes are assigned to one of the three groups and complete the assigned intervention for 12 weeks. Before and after the intervention, participants complete a virtual reality shooting competition and cognitive testing. The study measures shooting performance, visual attention using eye-tracking, prefrontal cortex activity using functional near-infrared spectroscopy (fNIRS), and salivary neurotransmitter levels. The purpose of this study is to determine whether VRMI is a useful training method for improving attention control, executive function, and performance in precision shooting athletes.
Detailed description
Executive function is an important cognitive ability in precision sports such as 10-meter air pistol shooting, where athletes must maintain attention on task-relevant cues while resisting distraction from task-irrelevant information. Motor imagery has been widely used in sport training, but traditional imagery methods may be limited by reduced immersion and lower ecological validity. Virtual reality-based motor imagery (VRMI) may provide a more realistic and engaging training environment by combining immersive virtual scenes with structured imagery practice. This study is designed to compare the effects of a 12-week VRMI intervention with traditional exercise training and a control condition in competitive shooting athletes. The aim is to examine whether VRMI can provide greater benefits for executive function and shooting-related performance than conventional training approaches. Participants complete one of three intervention conditions over 12 weeks. The VRMI program uses virtual reality equipment to deliver relaxation, observation, guided motor imagery, and movement practice in a simulated sport environment. The exercise group completes a parallel training program using traditional exercise and video-based methods. The control group watches health education videos for the same duration. To evaluate the effects of the interventions, participants are assessed before and after the intervention period during a virtual reality shooting competition and cognitive testing procedures. The study examines performance, attention allocation, and brain-related responses associated with executive control in order to better understand the potential value of VRMI as a training strategy for precision sport athletes.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | Virtual Reality Motor Imagery Training | Participants undergo Virtual Reality Motor Imagery (VRMI) training using Oculus Quest 2 headsets. The intervention includes four stages: progressive muscle relaxation, 3D demonstration of shooting movements, guided motor imagery exercises, and physical rehearsal of shooting techniques. Sessions are 25 minutes per session, three times per week, for 12 weeks. This immersive intervention is designed to enhance shooting performance, executive function, visual attention, and prefrontal cortex activation, distinguishing it from traditional exercise and control interventions. |
| BEHAVIORAL | Traditional Exercise Training | Participants perform traditional exercise training that includes progressive muscle relaxation, 2D video demonstration of shooting movements, guided motor imagery exercises, and physical rehearsal of shooting techniques. Sessions last 25 minutes per session, three times per week, for 12 weeks. This intervention provides both physical and cognitive practice without immersive VR, aiming to improve shooting performance and executive function, while differing from the VRMI intervention in modality and immersive experience. |
| BEHAVIORAL | Health Education Videos | Participants watch educational videos on nutrition and healthy lifestyle. Sessions last 25 minutes per session, three times per week, for 12 weeks. No motor imagery or physical shooting training is included. This control intervention is designed to match contact time with other groups while isolating the effects of VRMI and traditional exercise interventions. |
Timeline
- Start date
- 2025-01-01
- Primary completion
- 2025-08-01
- Completion
- 2025-10-15
- First posted
- 2026-04-13
- Last updated
- 2026-04-13
Locations
1 site across 1 country: China
Source: ClinicalTrials.gov record NCT07522515. Inclusion in this directory is not an endorsement.