Clinical Trials Directory

Trials / Completed

CompletedNCT07522515

The Effect of Long-term Virtual Reality-based Motor Imagery Exercise Intervention on Executive Performance in Competitive Shooting Athlete

The Effect of Long-Term Virtual Reality-Based Motor Imagery Exercise Intervention on Executive Performance in Competitive Shooting Athletes

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
134 (actual)
Sponsor
Xiaodong Cheng · Academic / Other
Sex
All
Age
20 Years – 26 Years
Healthy volunteers
Accepted

Summary

This study evaluates whether a 12-week virtual reality-based motor imagery (VRMI) training program can improve executive function and shooting performance in competitive 10-meter air pistol athletes. The study compares VRMI with traditional exercise training and a control condition consisting of health education videos. Eligible athletes are assigned to one of the three groups and complete the assigned intervention for 12 weeks. Before and after the intervention, participants complete a virtual reality shooting competition and cognitive testing. The study measures shooting performance, visual attention using eye-tracking, prefrontal cortex activity using functional near-infrared spectroscopy (fNIRS), and salivary neurotransmitter levels. The purpose of this study is to determine whether VRMI is a useful training method for improving attention control, executive function, and performance in precision shooting athletes.

Detailed description

Executive function is an important cognitive ability in precision sports such as 10-meter air pistol shooting, where athletes must maintain attention on task-relevant cues while resisting distraction from task-irrelevant information. Motor imagery has been widely used in sport training, but traditional imagery methods may be limited by reduced immersion and lower ecological validity. Virtual reality-based motor imagery (VRMI) may provide a more realistic and engaging training environment by combining immersive virtual scenes with structured imagery practice. This study is designed to compare the effects of a 12-week VRMI intervention with traditional exercise training and a control condition in competitive shooting athletes. The aim is to examine whether VRMI can provide greater benefits for executive function and shooting-related performance than conventional training approaches. Participants complete one of three intervention conditions over 12 weeks. The VRMI program uses virtual reality equipment to deliver relaxation, observation, guided motor imagery, and movement practice in a simulated sport environment. The exercise group completes a parallel training program using traditional exercise and video-based methods. The control group watches health education videos for the same duration. To evaluate the effects of the interventions, participants are assessed before and after the intervention period during a virtual reality shooting competition and cognitive testing procedures. The study examines performance, attention allocation, and brain-related responses associated with executive control in order to better understand the potential value of VRMI as a training strategy for precision sport athletes.

Conditions

Interventions

TypeNameDescription
BEHAVIORALVirtual Reality Motor Imagery TrainingParticipants undergo Virtual Reality Motor Imagery (VRMI) training using Oculus Quest 2 headsets. The intervention includes four stages: progressive muscle relaxation, 3D demonstration of shooting movements, guided motor imagery exercises, and physical rehearsal of shooting techniques. Sessions are 25 minutes per session, three times per week, for 12 weeks. This immersive intervention is designed to enhance shooting performance, executive function, visual attention, and prefrontal cortex activation, distinguishing it from traditional exercise and control interventions.
BEHAVIORALTraditional Exercise TrainingParticipants perform traditional exercise training that includes progressive muscle relaxation, 2D video demonstration of shooting movements, guided motor imagery exercises, and physical rehearsal of shooting techniques. Sessions last 25 minutes per session, three times per week, for 12 weeks. This intervention provides both physical and cognitive practice without immersive VR, aiming to improve shooting performance and executive function, while differing from the VRMI intervention in modality and immersive experience.
BEHAVIORALHealth Education VideosParticipants watch educational videos on nutrition and healthy lifestyle. Sessions last 25 minutes per session, three times per week, for 12 weeks. No motor imagery or physical shooting training is included. This control intervention is designed to match contact time with other groups while isolating the effects of VRMI and traditional exercise interventions.

Timeline

Start date
2025-01-01
Primary completion
2025-08-01
Completion
2025-10-15
First posted
2026-04-13
Last updated
2026-04-13

Locations

1 site across 1 country: China

Source: ClinicalTrials.gov record NCT07522515. Inclusion in this directory is not an endorsement.