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RecruitingNCT07378384

The Effect of Virtual Simulation Games on Nursing Students' Knowledge, Skills, Confidence and Satisfaction in CVC Care

Effect of Virtual Simulation Games on Nursing Students' Knowledge, Skills, Confidence and Satisfaction in CVC Care

Status
Recruiting
Phase
N/A
Study type
Interventional
Enrollment
78 (estimated)
Sponsor
Zeynep Kandemir özsoy · Academic / Other
Sex
All
Age
Healthy volunteers
Not accepted

Summary

This study aims to evaluate the effect of virtual simulation games on developing nursing students' knowledge, skills, confidence, and satisfaction levels regarding central venous catheter care and management. Nursing students will be included in the study, and participants will take part in a virtual simulation game-based training programme. Students' knowledge levels, clinical skills, confidence, and satisfaction with the training will be assessed before and after the training using valid measurement tools. The results obtained aim to reveal whether virtual simulation games are an effective and safe teaching method in nursing education. The results of this study are expected to contribute to the development of innovative teaching methods in nursing education.

Detailed description

This study is a planned randomised controlled trial designed to evaluate the effect of virtual simulation game-based training on developing knowledge, clinical skills, confidence, and satisfaction levels regarding central venous catheter (CVC) care and management among nursing students. The study will be conducted with students enrolled in the university's nursing programme. Participants will be included in a structured training programme using a virtual simulation game. The training content includes evidence-based practices in central venous catheter care, infection prevention approaches, and safe care steps. The virtual simulation game is designed to allow students to experience clinical decision-making, application sequence, and error awareness in a safe learning environment. The data collection process in the study will be carried out in two stages: pre-training and post-training. Students' knowledge levels, clinical skills, self-confidence, and satisfaction with the training will be assessed using valid and reliable measurement tools. All assessments will be conducted to determine the effect of the intervention on learning outcomes. It is anticipated that the findings from this study will provide evidence for the use of virtual simulation games as an effective teaching method in nursing education and contribute to enhancing student competence in central venous catheter care.

Conditions

Interventions

TypeNameDescription
OTHERVirtual Simulation Game-Based EducationA structured virtual simulation game designed to teach evidence-based central venous catheter care management to nursing students, including interactive scenarios, clinical decision-making tasks, and immediate feedback.
OTHERStandard Nursing EducationClassroom-based theoretical training on central venous catheter care management, routinely provided in the nursing curriculum.

Timeline

Start date
2026-03-19
Primary completion
2026-05-25
Completion
2026-06-01
First posted
2026-01-30
Last updated
2026-01-30

Locations

1 site across 1 country: Turkey (Türkiye)

Source: ClinicalTrials.gov record NCT07378384. Inclusion in this directory is not an endorsement.