Trials / Completed
CompletedNCT07261410
Active Virtual Reality Distraction on Procedure-Related Emotional Behaviour, Pain, And Anxiety
Active Virtual Reality Distraction on Procedure-Related Emotional Behaviour, Pain, And Anxiety During Venipuncture
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 86 (actual)
- Sponsor
- Dokuz Eylul University · Academic / Other
- Sex
- All
- Age
- 6 Years – 12 Years
- Healthy volunteers
- Not accepted
Summary
This study aimed to evaluate the effect of virtual reality methods on procedure-related emotional behaviour, pain, and anxiety levels in school-age children undergoing venipuncture.
Detailed description
Participants were assigned to three groups through stratified randomization: the active VR, the passive VR, and the control group. Children in the VR groups wore VR goggles (Oculus Quest 2) during venipuncture.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | active VR distraction | The remote control of the virtual glasses will be given to the hand, and the child will start, slow down or stop the application herself. |
| DEVICE | passive VR distraction | watching the application by wearing virtual glasses with Oculus Guest 2 |
Timeline
- Start date
- 2025-01-01
- Primary completion
- 2025-04-01
- Completion
- 2025-04-01
- First posted
- 2025-12-03
- Last updated
- 2025-12-03
Locations
1 site across 1 country: Turkey (Türkiye)
Source: ClinicalTrials.gov record NCT07261410. Inclusion in this directory is not an endorsement.