Trials / Recruiting
RecruitingNCT06990724
Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents.
Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents: A Randomized Trial
- Status
- Recruiting
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 850 (estimated)
- Sponsor
- Weill Medical College of Cornell University · Academic / Other
- Sex
- All
- Age
- 15 Years – 20 Years
- Healthy volunteers
- Accepted
Summary
The purpose of this study is to evaluate the effectiveness of a videogame compared to an attention/time control at reducing contraceptive non-use among adolescents.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | Videogame Intervention | No Baby No video game |
| OTHER | Commercial game control | Commercial video game |
Timeline
- Start date
- 2025-06-11
- Primary completion
- 2027-11-01
- Completion
- 2027-11-01
- First posted
- 2025-05-25
- Last updated
- 2025-12-22
Locations
7 sites across 1 country: United States
Source: ClinicalTrials.gov record NCT06990724. Inclusion in this directory is not an endorsement.