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Enrolling By InvitationNCT06962982

This Study Explores How Short-term Immersive VR With Exercises and Ergonomic Training Can Reduce Neck Pain, Improve Movement, Strength, and Work Productivity in Computer Users Who Are at High Risk Due to Prolonged Screen Time and Poor Posture.

Effect of Short Term Immersive VR Intervention With Exercises and Ergonomic Training on Neck Pain, Cervical ROM, Neck Endurance, Neck Disability and Work Productivity Among Computer Users.

Status
Enrolling By Invitation
Phase
N/A
Study type
Interventional
Enrollment
30 (estimated)
Sponsor
Gulf Medical University · Academic / Other
Sex
All
Age
18 Years – 60 Years
Healthy volunteers
Not accepted

Summary

The goal of this clinical trial is to learn if a short-term immersive Virtual Reality (VR) intervention, combined with exercises and ergonomic training, can help treat neck pain in computer users. It will also explore how safe and effective this approach is. The main questions it aims to answer are: Does immersive VR with exercise and ergonomic training reduce neck pain and disability? Does it improve cervical range of motion, neck muscle endurance, and work productivity? Researchers will compare the effects before and after the intervention to see how well it works for managing neck pain in computer users. Participants will: Use immersive VR exercises and receive ergonomic training over a short period Attend assessment sessions to measure pain, movement, endurance, and work productivity Follow specific guidelines for posture and workplace adjustments during the study

Conditions

Interventions

TypeNameDescription
BEHAVIORALTherapeutic ExercisesTherapeutic exercises including stretching and active exercises for neck and shoulder.
BEHAVIORALErgonomic TrainingRecommendations for adjustments to the chair, desk, and equipment to optimize comfort and efficiency and reduce unnecessary stress and loading on neck muscles.
DEVICEHuman XR device - Oculus Quest 3Meta Quest 3 is a standalone virtual reality headset by Meta Platforms featuring a slimmer design, higher-resolution dual LCD displays, improved performance with the Snapdragon XR2 Gen 2 chip, and advanced mixed reality capabilities through color passthrough cameras and a depth sensor.

Timeline

Start date
2025-04-01
Primary completion
2025-05-30
Completion
2025-06-30
First posted
2025-05-08
Last updated
2025-05-08

Locations

1 site across 1 country: United Arab Emirates

Source: ClinicalTrials.gov record NCT06962982. Inclusion in this directory is not an endorsement.

This Study Explores How Short-term Immersive VR With Exercises and Ergonomic Training Can Reduce Neck Pain, Improve Move (NCT06962982) · Clinical Trials Directory