Trials / Not Yet Recruiting
Not Yet RecruitingNCT06549140
Effects of an Augmented Reality Exercise Program in Older Adults
Effects of an Augmented Reality Exercise Program in Older Adults Physical Fitness and Cognitive Abilities
- Status
- Not Yet Recruiting
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 30 (estimated)
- Sponsor
- Universidade da Madeira · Academic / Other
- Sex
- All
- Age
- 60 Years – 95 Years
- Healthy volunteers
- Accepted
Summary
This research aims to examine the effects of an augmented reality (AR) exercise program on physical fitness (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | Augmented reality exercise program | Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide an entire exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory). |
| OTHER | Traditional exercise program | Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making). |
Timeline
- Start date
- 2025-01-01
- Primary completion
- 2025-02-01
- Completion
- 2025-04-01
- First posted
- 2024-08-12
- Last updated
- 2024-08-12
Source: ClinicalTrials.gov record NCT06549140. Inclusion in this directory is not an endorsement.