Trials / Completed
CompletedNCT06520228
The Purpose of This Study is to Reveal the Influence of Active Video Games on Children's Motor Coordination
Effects of Active Video Games on Motor Coordination of Early Childhood--Focusing on Children in Zhengzhou, China
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 76 (actual)
- Sponsor
- Universiti Putra Malaysia · Academic / Other
- Sex
- All
- Age
- 4 Years – 6 Years
- Healthy volunteers
- Accepted
Summary
The goal of the study was to understand the effects of active video games on motor coordination in children. The main questions it aims to answer are: The effect of positive video games on children's motor ability. Researchers will compare traditional physical activities to see if active video games are effective in improving motor coordination in children. Participants will: Play active video games twice a week for 12 weeks Data were collected during the first and twelfth weeks
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | Active video games | The experiment was divided into two groups. One experimental group, one control group. The experimental group received an active video game intervention for 12 weeks, 40 minutes twice a week. The control group underwent 12 weeks of traditional physical activity, 40 minutes twice a week. |
| BEHAVIORAL | Traditional sports games | The experiment was divided into two groups. One experimental group, one control group. The experimental group received an active video game intervention for 12 weeks, 40 minutes twice a week. The control group underwent 12 weeks of traditional physical activity, 40 minutes twice a week. |
Timeline
- Start date
- 2024-04-08
- Primary completion
- 2024-07-12
- Completion
- 2024-07-12
- First posted
- 2024-07-25
- Last updated
- 2024-07-25
Locations
1 site across 1 country: China
Source: ClinicalTrials.gov record NCT06520228. Inclusion in this directory is not an endorsement.