Trials / Active Not Recruiting
Active Not RecruitingNCT06241989
Digital Game Addiction and Cyberbullying in Adolescents
Motivational Interviewing Supported Health Education on Digital Game Addiction and Cyberbullying inAdolescents Impact on Behavior
- Status
- Active Not Recruiting
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 48 (estimated)
- Sponsor
- Gazi University · Academic / Other
- Sex
- All
- Age
- 14 Years – 16 Years
- Healthy volunteers
- Accepted
Summary
With the widespread use of technology and internet, digital game addiction and cyberbullying behaviors have increased among adolescents. Effective interventions are needed to prevent these behaviors. The aim of the study is to determine the effect of health education supported by motivational interviewing on digital game addiction and cyberbullying behaviors in adolescents. The research will be conducted with a randomized controlled trial design. The intervention group will receive six sessions of motivational interviewing-supported health education. Within the scope of the intervention, the first two sessions will be health education and the last four sessions will be motivational interviewing. It is planned that each session will be 35 minutes and the sessions will be implemented one week apart.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | health education supported by motivational interviewing | The intervention group will receive health education supported by motivational interviewing consisting of 6 sessions. Within the scope of the intervention, the first two sessions will be health education and the last four sessions will be motivational interviewing. |
Timeline
- Start date
- 2024-04-15
- Primary completion
- 2024-05-31
- Completion
- 2024-09-01
- First posted
- 2024-02-05
- Last updated
- 2024-07-26
Locations
1 site across 1 country: Turkey (Türkiye)
Source: ClinicalTrials.gov record NCT06241989. Inclusion in this directory is not an endorsement.