Trials / Unknown
UnknownNCT06100341
ImGTS for Patients With Cerebral Palsy and With Mobility Limitations (Phase 2)
Developing Immersive Gamification Technology System for Rehabilitation Management of Pediatric Patients With Cerebral Palsy and Mobility Limitations (Phase 2 Trial)
- Status
- Unknown
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 30 (estimated)
- Sponsor
- Augmented eXperience E-health Laboratory · Academic / Other
- Sex
- All
- Age
- 6 Years – 12 Years
- Healthy volunteers
- Not accepted
Summary
The proposed research project aims to answer the question "Are immersive technology systems effective in the rehabilitation management of pediatric patients with cerebral palsy and with mobility limitations?". The current study is the second of three phases, and it aims to create an immersive gamification technology system for the management of patients with cerebral palsy and with mobility disorders and to determine its clinical effectiveness, safety, and usability among children with mild to moderate cerebral palsy.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | Virtual reality | A role-playing game set in a spaceship in outer space where a user will need to accomplish three activities to complete the game. These activities were designed based on typical therapy goals for children with cerebral palsy of improving balance, gross motor performance, walking speed, and functional mobility. |
Timeline
- Start date
- 2023-08-02
- Primary completion
- 2023-12-01
- Completion
- 2023-12-01
- First posted
- 2023-10-25
- Last updated
- 2023-10-26
Locations
1 site across 1 country: Philippines
Source: ClinicalTrials.gov record NCT06100341. Inclusion in this directory is not an endorsement.