Trials / Completed
CompletedNCT06079489
The Effect of Telerehabilitation-Based Structured Exercise Program in Video Game-Addicted Adults
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 44 (actual)
- Sponsor
- Biruni University · Academic / Other
- Sex
- All
- Age
- 18 Years – 40 Years
- Healthy volunteers
- Not accepted
Summary
The increasing use of computers and mobile devices due to advancing technology has brought with it some negative consequences such as video game addiction. Research has shown that playing video games for too long can lead to a number of acute and chronic serious musculoskeletal problems that can negatively affect health. The aim of the present study is to investigate the effect of telerehabilitation-based structured exercise program in video game-addicted adults and compare these effects with the effect of brochure-based exercise. Postural assessments, pain assessments, fine motor skill assessments, grip strength measurements, and reaction time assessments were performed. All assessments were repeated before and after the 8-week program for both groups. Participants in the EG were given a telerehabilitation-based structured exercise program for an average of 40 minutes three days a week for 8 weeks. Participants in the CG were given brochure-based exercises three days a week for 8 weeks.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | Brochure-Based Exercise Program | Simple posture exercises |
| OTHER | Telerehabilitation-Based Structured Exercise Program | Progressive physical fitness and posture exercises |
Timeline
- Start date
- 2023-02-01
- Primary completion
- 2023-10-01
- Completion
- 2023-10-01
- First posted
- 2023-10-12
- Last updated
- 2023-10-12
Locations
1 site across 1 country: Turkey (Türkiye)
Source: ClinicalTrials.gov record NCT06079489. Inclusion in this directory is not an endorsement.