Trials / Completed
CompletedNCT05607264
Kinesio Taping Technique Versus Virtual Reality in Patients With Chronic Shoulder Impingement Syndrome
Kinesio Taping Technique Versus Virtual Reality in Rehabilitation of Patients With Chronic Shoulder Impingement Syndrome
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 66 (actual)
- Sponsor
- Cairo University · Academic / Other
- Sex
- All
- Age
- 25 Years – 40 Years
- Healthy volunteers
- Accepted
Summary
Purpose of the Study: to compare between the effect of kinesio taping technique versus virtual reality technique in rehabilitation of patients with chronic shoulder impingement syndrome.
Detailed description
Rotator cuff disorders are considered to be among the most common causes of shoulder pain and disability encountered in both primary and secondary care, with subacromial impingement syndrome in particular being the most common disorder, resulting in functional loss and disability, of the shoulder. There is a lack of literature about virtual reality exergaming in subjects with orthopedic problems. To reduce UL impairment, new therapeutic approaches, such as constraint-induced movement therapy, robotic arm training, and virtual reality therapy (VRT), have been successfully employed over the last decade. Kinesio taping is the increasingly popular method for preventing and treating sports injuries. The tape helps to maintain the joint position, increases the proprioceptive awareness, and assists in removal of exudates thereby reducing pain and improves the muscle function. So as there is lag in literature regarding the best type of treatment for patients with chronic impingement syndrome so this study will be conducted to compare between kinesiotaping and virtual reality and to determine the best treatment for patients with chronic Shoulder Impingement Syndrome (SIS).
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | Kinsiotaping | Patients received the kinesiotaping over supraspinatus muscle and deltoid muscle, tape will be removed every three days and subjects will return back to the clinic to reapplication of tape again. Patients received the same therapeutic treatment 3 times/ week for four weeks. KT is air permeable and water resistant, allowing it to stay in place for three to five days. |
| OTHER | Motion-controlled VR games | Virtual Rehab utilizes the unique characteristics of Microsoft Kinects motion technology to track and capture the movements of the patients so that patients become immersed in a 3D environment where they interact with the game. Subjects will include in a supervised virtual reality exergaming program for shoulder movements for 4 weeks, 3 days per week and 10 minutes for session. |
| OTHER | Conventional treatment | patients received conventional treatment for chronic shoulder impingement syndrome only. |
Timeline
- Start date
- 2021-03-01
- Primary completion
- 2022-01-01
- Completion
- 2022-06-01
- First posted
- 2022-11-07
- Last updated
- 2022-11-07
Locations
1 site across 1 country: Egypt
Source: ClinicalTrials.gov record NCT05607264. Inclusion in this directory is not an endorsement.