Trials / Completed
CompletedNCT05348018
Serious Games for Training in Oral Rehabilitation
Implementation of Game-based Training in Oral Rehabilitation of Edentulous Patients in Undergraduate Dental Course
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 89 (actual)
- Sponsor
- Hôpital Rothschild · Academic / Other
- Sex
- All
- Age
- 20 Years – 25 Years
- Healthy volunteers
- Accepted
Summary
Coronavirus disease-19 (COVID-19) dramatically changed the learning conditions of dental students, with restricted access to training sessions and clinical practice. The "Playdent" project proposed the integration of serious games (SGs) in the third-year curriculum, based on tailor-made scenarios questioning the first dental visit of edentulous patients, and examined whether training with the games would advance students' learning outcomes.
Detailed description
Three Serious games proposed in addition to conventional lectures and practical exercises in oral rehabilitation of edentulous patients were supposed to improve knowledge and skills of undergraduates. However, in order to assess the influence of SGs on students' learning outcomes and subsequent satisfaction, a single-blind controlled protocol was designed. The null hypothesis was that SGs had no impact on the learning outcomes of undergraduate students.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | Playing Serious Games during a four-week test period in addition to conventional lectures | Playing SGs during a four-week test period in addition to conventional lectures in oral rehabilitation |
Timeline
- Start date
- 2021-02-12
- Primary completion
- 2021-04-20
- Completion
- 2021-05-30
- First posted
- 2022-04-27
- Last updated
- 2023-03-28
Locations
1 site across 1 country: France
Source: ClinicalTrials.gov record NCT05348018. Inclusion in this directory is not an endorsement.