Clinical Trials Directory

Trials / Not Yet Recruiting

Not Yet RecruitingNCT05328596

CBT Treatment for Internet Gaming Disorder

Gaming Disorder- a Randomized Controlled Trial in a Clinical Setting

Status
Not Yet Recruiting
Phase
N/A
Study type
Interventional
Enrollment
160 (estimated)
Sponsor
Sahlgrenska University Hospital · Academic / Other
Sex
All
Age
16 Years
Healthy volunteers
Not accepted

Summary

For most people, gaming is perceived as a positive activity. In some cases, however, gaming may turn into an addiction with consequences for the individual health, quality of life and everyday life. Today, there is a lack of evidence-based interventions to treat this condition, called Gaming Disorder (GD). This study will evaluate a new manual for treatment of GD, divided into a number of modules and based on cognitive behavioural therapy (CBT). The study is designed as a randomized controlled trial (RCT) and will be conducted at a clinic specialized in the treatment of gambling and gaming addiction. Participants included in the study will be randomized to one of to groups. The intervention group will receive twelve weeks of individual CBT-treatment while participants allocated to the control group will be put on a twelve-week wait-list. The hypothesis is that the manual based CBT treatment will result in a greater reduction in symptoms of criteria for GD.

Detailed description

The study is designed as a two-armed randomized controlled trial. After inclusion, every participant will be offered an overview of the participant´s psychosocial circumstances. Thereafter, the participants will be randomized to one of the two arms. The main arm includes individual CBT treatment following a module-based manual. The manual includes nine main modules and three optional modules addressing different dimensions of gaming disorder, for example thoughts, emotions, and procrastination. Between every session the participants are working with home assignments, in order to strengthen helpful behaviours. The participants also report amount of time spent on gaming and other activities every week. Participants randomized to the control arm also report their time spent on gaming and other activities every week.The wait-list control has the same duration as the CBT-arm. After the control-period, participants in the control arm will be offered the same treatment as participants in the intervention arm.

Conditions

Interventions

TypeNameDescription
BEHAVIORALCBT-treatmentCognitive Behavioral Treatment for Gaming Disorder.
BEHAVIORALWait list controlNo intervention

Timeline

Start date
2025-08-01
Primary completion
2027-12-01
Completion
2027-12-01
First posted
2022-04-14
Last updated
2025-05-16

Locations

1 site across 1 country: Sweden

Source: ClinicalTrials.gov record NCT05328596. Inclusion in this directory is not an endorsement.

CBT Treatment for Internet Gaming Disorder (NCT05328596) · Clinical Trials Directory