Clinical Trials Directory

Trials / Completed

CompletedNCT05240794

Effects of Therapeutic Mobile Game on Anxiety

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
150 (actual)
Sponsor
Hunter College of City University of New York · Academic / Other
Sex
All
Age
22 Years – 65 Years
Healthy volunteers
Not accepted

Summary

Participants with Social Anxiety Disorder (SAD) will use a digital therapeutic for 30 days, and will complete assessments measuring a broad range of anxiety and mood-related symptoms, with a focus on SAD symptoms, and metrics of functional impairment during this time. After the treatment period, participants will be followed at 6 month and 12 month after the completion of the study.

Detailed description

This study aims to assess the feasibility and efficacy of the digital therapeutic ABM-01 in adults ages 22-65 with SAD. Participants access ABM-01 on their mobile smart phone and complete treatment over a period of 30 days. Enrolled participants will be randomly assigned to one of two groups (Experimental Group and Placebo Control) and be assessed over five periods of time (Baseline Session, 30-Day Treatment Phase, Post-Treatment Session, 6-Month Follow Up Session, 12-Month Follow Up Session). Participants will complete the 30-Day Treatment Phase as well as the five assessments remotely. During the treatment period, participants complete assessments social anxiety and generalized anxiety symptoms, as well as safety and medication use questionnaires.

Conditions

Interventions

TypeNameDescription
DEVICEABM-01Gamified computerized behavioral therapy with therapeutic intervention based on Attention Bias Modification Training (ABMT)
DEVICEDigital ControlPlacebo control for ABM-01

Timeline

Start date
2022-06-15
Primary completion
2023-05-31
Completion
2023-05-31
First posted
2022-02-15
Last updated
2023-10-05

Locations

1 site across 1 country: United States

Regulatory

Source: ClinicalTrials.gov record NCT05240794. Inclusion in this directory is not an endorsement.