Clinical Trials Directory

Trials / Completed

CompletedNCT05041660

Using Virtual Reality and Sensor Technology to Enhance Outcomes From Treatment for Binge Eating

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
41 (actual)
Sponsor
Drexel University · Academic / Other
Sex
All
Age
18 Years – 65 Years
Healthy volunteers
Not accepted

Summary

This study evaluates whether virtual-reality-based inhibitory control trainings are more effective than computerized trainings in reducing binge eating symptomatology. These trainings are used to improve people's ability to resist their impulses towards highly palatable foods (such as chips or cookies). These trainings also offer promise as a companion to Cognitive Behavioral Therapy, an often used and relatively effective therapeutic methodology.

Detailed description

Low levels of inhibitory control (i.e., the ability to withhold a quick, automatic response) is strongly linked with binge eating pathology. One of the most widely used and effective treatments for binge eating leaves 40-60% of patients partially or fully symptomatic at post-treatment. Researchers have begun to investigate the efficacy of computerized inhibitory control trainings (ICTs), which are tasks in which participants are asked repeatedly withhold a keypress responses to food stimuli. The intention of these trainings is to improve inhibitory control and to, in turn, reduce dysregulated eating behavior. Results for the efficacy of ICTs are promising, yet mixed. ICTs that are gamified (i.e., turned into a video game) using virtual reality technology have high potential to address the barriers which may be limiting the efficacy of previous ICTs. The current study aims to finalize development and test the feasibility, acceptability and preliminary efficacy of the first-ever virtual reality ICT (VR-ICT) for individuals with binge eating pathology. Thus, the study's aims are as follows: Primary aim 1: Enhance features of a previously developed, VR-based ICT for binge eating. Primary aim 2: Examine the feasibility and acceptability of the VR ICT training program. Primary aim 3: Examine the efficacy of VR-ICT versus a non-VR ICT and ICT vs. sham training, for reductions in binge eating from pre to post-treatment and at follow-up. Based on previous research and data from a pilot study, the investigators hypothesize a) that the VR ICT training program will be feasible and acceptable and b) that the VR-ICT and ICT will produce superior reductions in binge eating from pre- to post-treatment and at follow-up, as compared, respectively, with the non-VR ICT and the sham ICT.

Conditions

Interventions

TypeNameDescription
OTHERVirtual-reality-based trainingUses virtual reality for the inhibitory control training, rather than a relatively simplistic computerized training.
OTHERInhibitory Control TrainingUses an active inhibitory control training which includes a "stop" signal.
OTHERSham Inhibitory Control TrainingUses an inhibitory control training which does not include a "stop" signal.
OTHERComputerized trainingUses a relatively simplistic computerized training.

Timeline

Start date
2019-10-14
Primary completion
2020-08-05
Completion
2020-08-05
First posted
2021-09-13
Last updated
2021-09-13

Locations

1 site across 1 country: United States

Source: ClinicalTrials.gov record NCT05041660. Inclusion in this directory is not an endorsement.