Trials / Completed
CompletedNCT04677764
Virtual Reality in Lower Limb Adult Burn
Efficacy of Wii Fit Training on Lower Limb Burn in Adults
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 34 (actual)
- Sponsor
- Qassim University · Academic / Other
- Sex
- All
- Age
- 18 Years – 40 Years
- Healthy volunteers
- Not accepted
Summary
To investigate the potential effects of Wii fit rehabilitation programs on functional capacity, mobility, balance and muscle strength in lower limb burn patients after hospital discharge.
Detailed description
The use of virtual reality technology in burn conditions improved joint flexibility and reduced pain associated with physical therapy, dressing changes, and wound debridement. However, the primary concern of burn rehabilitation is not only survival but also maximizing functional outcome and decreasing the time for return to work.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | virtual reality | Wii Fit balance board (Nintendo Inc., Kyoto, Japan). |
| OTHER | Standard of care | physical therapy and occupational therapy exercises either at their own home or a gym |
Timeline
- Start date
- 2016-05-01
- Primary completion
- 2019-08-20
- Completion
- 2019-08-20
- First posted
- 2020-12-21
- Last updated
- 2020-12-21
Source: ClinicalTrials.gov record NCT04677764. Inclusion in this directory is not an endorsement.