Clinical Trials Directory

Trials / Completed

CompletedNCT04497103

Effect of Task Oriented Training and Xbox KinectTM on Hand Function in Pediatric Burn

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
46 (actual)
Sponsor
Qassim University · Academic / Other
Sex
All
Age
7 Years – 14 Years
Healthy volunteers
Not accepted

Summary

The Jebsen-Taylor Hand Function Test and Canadian Occupational Performance Measure (COPM) were considered as primary outcome measurements. Secondary outcomes included total active range of motion (ROM) of the digits, hand grip strength and pinch strengths (tip, palmer and lateral pinch). All measurement was conducted at two occasions: at the baseline and after intervention.

Detailed description

The included participant were children with a deep partial thickness or a full thickness burn induced by either a scaled or a flame thermal burn with involvement of more than 50% of the hand and wrist, total body surface area (TBSA) less than 30% , age ranged from 7 to 14 years, recent discharge of inpatient acute care, spontaneous healing (within 34 weeks) or grafting with split thickness or full-thickness skin grafts (at least before 2 weeks). Children were excluded from this study if they had infection, juvenile arthritis, fracture, tendon injuries, muscle injury, degenerative joint diseases, peripheral nerve diseases, Pre - established psychologically and physically disorders (extreme aphasia, cognitive and developmental deficits that can influence the rehabilitation).

Conditions

Interventions

TypeNameDescription
OTHERcontrolThe traditional therapy included immersing the hand in paraffin for 10 min; soft massaging with a moisturizing gel for 5 min; passive mobilization of the wrist, MP, PIP, and DIP joints; active/passive ROM and stretching exercises; strengthening exercises (done in static mode initially and progressed in the second month to dynamic strengthening using elastic bands); desensitizing sensory stimulation of hypertrophic scars, occupational therapy.
OTHERXbox kinectThe traditional plus Xbox Kinect games were related to five target activities determined according to the person-centered analysis results were chosen for each patient.
OTHERtask oriented trainingThe traditional plus the target activities involved training with the materials (clothes, spoons, pencils, buttons, rope, etc) needed for the activity as well as Velcro cylinders, skill cubes, exercise bands, screw sets, therapeutic putty, and tripled coordination tools.

Timeline

Start date
2018-05-01
Primary completion
2019-09-20
Completion
2019-09-20
First posted
2020-08-04
Last updated
2020-08-04

Locations

1 site across 1 country: Egypt

Source: ClinicalTrials.gov record NCT04497103. Inclusion in this directory is not an endorsement.