Trials / Completed
CompletedNCT04423783
Gamification in the Treatment of Spider Phobia
Testing a Gamified App to Reduce Avoidance and Fear of Spiders in Spider Phobia
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 90 (actual)
- Sponsor
- Anke Haberkamp · Academic / Other
- Sex
- All
- Age
- 18 Years – 65 Years
- Healthy volunteers
- Not accepted
Summary
Mobile applications are more and more considered when implementing programs for treating mental disorders. The study aims to reduce avoidance and fear of spiders in spider-fearful individuals by combining exposure principles with gamification elements (e.g. narrative background, level progression, points, feedback). We investigate the efficacy of the gamified app in a remote online-therapy context.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | 7-day exposure therapy via self-developed app according to (Haberkamp et al., submitted) | Confrontation with spiders via gamified app |
| BEHAVIORAL | Therapist-guided one-session online exposure therapy according to (Öst, 1989) | Massed exposure therapy over the course of one single session, applied in a remote-online context |
Timeline
- Start date
- 2020-07-01
- Primary completion
- 2024-08-31
- Completion
- 2024-08-31
- First posted
- 2020-06-09
- Last updated
- 2024-11-08
Locations
2 sites across 1 country: Germany
Source: ClinicalTrials.gov record NCT04423783. Inclusion in this directory is not an endorsement.