Trials / Completed
CompletedNCT04197024
Assessment of Exercise Capacity in Virtual Reality
Evaluation of the Impact of Immersive Virtual Reality During the Submaximal Cardiorespiratory Fitness
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 70 (actual)
- Sponsor
- The Opole University of Technology · Academic / Other
- Sex
- All
- Age
- 20 Years – 25 Years
- Healthy volunteers
- Accepted
Summary
The 20th century brought a dynamic development of new technologies, including virtual reality (VR). VR is an artificial image generated by IT technologies. It is most often associated with entertainment, but has a much wider application in other fields. The aim of the study is to assess the influence of the application of immersive virtual reality during an exercise capacity test on a bicycle ergometer.
Detailed description
Scientists suggests that there are four types of virtual reality: immersive virtual reality, desktop virtual reality (i.e., low-cost homebrew virtual reality), projection virtual reality, and simulation virtual reality. The sense of presence or immersion is a critical feature distinguishing virtual reality from other types of computer applications. It seems interesting whether immersion in virtual reality can influence the assessment of exercise capacity. The aim of the study is to assess the influence of the application of immersive virtual reality during an exercise capacity test on a bicycle ergometer. It is assumed that an exercise capacity test on a cycloergometer will be performed in a traditional form and in a virtual reality.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | Exercise capacity test | Patients will be assessed by symptom-limited maximal cardiopulmonary exercise testing (CPET) following a 25W, tree-minute stage, beginning at 25W (healthy volunteers will start the test with a load of 50W). For both sexes and arms, participants will be instructed during the test to remain at the frequency between 60 to 80 rotations per minute (rpm). Heart rate (HR) will be continuously recorded using a monitor Polar H10. |
| DEVICE | Exercise capacity test in virtual reality | Patients will be assessed by symptom-limited maximal cardiopulmonary exercise testing (CPET) following a 25W, tree-minute stage, beginning at 25W (healthy volunteers will start the test with a load of 50W). For both sexes and arms, participants will be instructed during the test to remain at the frequency between 60 to 80 rotations per minute (rpm).Heart rate (HR) will be continuously recorded using a monitor Polar H10. VR HTC Vive Pro goggles along with VR health care (aerobic exercise) VR Cycling software will be used for stimulation throughout the duration of the test. The HTC Vive Tracker device will be also use to link images in virtual reality with the pedal speed. |
Timeline
- Start date
- 2019-12-17
- Primary completion
- 2020-06-27
- Completion
- 2020-09-27
- First posted
- 2019-12-12
- Last updated
- 2020-11-04
Locations
1 site across 1 country: Poland
Source: ClinicalTrials.gov record NCT04197024. Inclusion in this directory is not an endorsement.