Clinical Trials Directory

Trials / Unknown

UnknownNCT03746197

Interactive Digital Technology to Assess and Improve Cognitive Dysfunction in Patients With Systemic Lupus Erythematosus

Interactive Digital Technology (Project EVO) to Assess and Improve Cognitive Dysfunction in Patients With Systemic Lupus Erythematosus (SLE)

Status
Unknown
Phase
N/A
Study type
Interventional
Enrollment
60 (actual)
Sponsor
National Jewish Health · Academic / Other
Sex
All
Age
18 Years – 65 Years
Healthy volunteers
Not accepted

Summary

The purpose of this study is to evaluate whether a short interactive video game device is associated with performance on standard measures of attention and problem solving in patients with systemic lupus erythematosus(SLE). The study is also designed to see if playing the video game for four weeks improves attention and problem solving in patients with SLE.

Conditions

Interventions

TypeNameDescription
DEVICEProject EVO Multi- TreatmentThe EVO platform assesses perceptual discrimination while single-and multi-tasking. Visuomotor tracking involves navigating a character through a dynamically moving environment while avoiding obstacles. EVO uses adaptive algorithms to change game difficulty on a trial by trial and patient by patient basis for the tracking task and discrimination task with real-time feedback.

Timeline

Start date
2018-06-06
Primary completion
2019-09-30
Completion
2020-07-01
First posted
2018-11-19
Last updated
2020-01-13

Locations

1 site across 1 country: United States

Regulatory

Source: ClinicalTrials.gov record NCT03746197. Inclusion in this directory is not an endorsement.