Trials / Completed
CompletedNCT03613675
Acceptability of Video Games to Promote Asthma Education and Self-management in Children
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 5 (actual)
- Sponsor
- St. Justine's Hospital · Academic / Other
- Sex
- All
- Age
- 8 Years – 12 Years
- Healthy volunteers
- Not accepted
Summary
Asthma is a chronic lung disease affecting over 800,000 Canadian children. Knowing how to avoid asthma triggers, to take care of one's health, and to know when and why to do one's treatment can help prevent asthma crises, and have a better quality of life. Games in health can make the management of asthma easier by helping the child better understand his condition, his triggers, and manage his asthma by himself. Games also offer a personalized experience, where players can receive feedback about their learning. However, few studies explored the use of games in childhood asthma. This study will test 4 games for children with asthma. Through different characters and scenarios, the goals of the games are to help the child with asthma to better recognize and manage his asthma triggers and symptoms. The objectives of this study are: * Evaluate the acceptability of these games in children with asthma * Gather feedback on the games to guide future development
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | Video games | The 4 videos games consists of: * Asthmonaut, a desktop game in which the child navigates through different scenarios and interacts with nine characters to learn about asthma symptoms and management (30 minutes) * Lung Launcher, a mobile game in which the character encounters different asthma triggers (customizable to the child) and the child has to find the correct preventive method to address each trigger (4 minutes) * Asthma Heroes, a desktop game where the player interacts with several characters to learn about their symptoms, treatment and context, and collects objects to help them manage their asthma (30 minutes) * Bloïd, a mobile game where the player uses a pressure sensor as an input device to guide a spacecraft and destroy meteorites in its path (4 minutes). |
Timeline
- Start date
- 2019-01-15
- Primary completion
- 2019-03-10
- Completion
- 2019-03-10
- First posted
- 2018-08-03
- Last updated
- 2022-10-28
Locations
1 site across 1 country: Canada
Source: ClinicalTrials.gov record NCT03613675. Inclusion in this directory is not an endorsement.