Trials / Completed
CompletedNCT03005457
Pilot Study to Assess the Feasibility and Initial Efficacy of Therapist-as-consultant, Game-based CI Therapy
A Low-cost Virtual Reality Gaming Platform for Neurorehabilitation of Hemiparesis
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 32 (actual)
- Sponsor
- Ohio State University · Academic / Other
- Sex
- All
- Age
- 18 Years
- Healthy volunteers
- Not accepted
Summary
Pilot study to assess the feasibility and initial efficacy of therapist-as-consultant, game-based CI therapy. Pre/post study design. Participant received a target of 30 hours game-based motor intervention, 100 hours constraint of the less affected upper extremity, and 5 hours therapist consultation (including completion of a behavioral contract at the first study visit). Duration of intervention was 10 consecutive weekdays, with pre-treatment and post-treatment testing performed within 1 week prior to and 1 week post-intervention by an independent tester.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| BEHAVIORAL | Hemiparesis Therapy with VR | An in-home therapist-as-consultant model of CI therapy in which motor practice with shaping and the Motor Activity Log with problem solving were delivered via a custom avatar-based video game called Recovery Rapids |
Timeline
- Start date
- 2012-07-01
- Primary completion
- 2014-12-01
- Completion
- 2014-12-01
- First posted
- 2016-12-29
- Last updated
- 2016-12-29
Locations
1 site across 1 country: United States
Source: ClinicalTrials.gov record NCT03005457. Inclusion in this directory is not an endorsement.