Clinical Trials Directory

Trials / Terminated

TerminatedNCT02764476

Embodied Virtual Reality Therapy for Functional Neurological Symptom/ Conversion Disorder

Safety and Feasibility of Virtual Reality Therapy for Functional Neurological Symptom/Conversion Disorder

Status
Terminated
Phase
N/A
Study type
Interventional
Enrollment
15 (actual)
Sponsor
Stanford University · Academic / Other
Sex
All
Age
18 Years
Healthy volunteers
Not accepted

Summary

The purpose of this study is to design and test the safety and feasibility of virtual reality technologies and experiences of egocentric avatar embodiment in the application of physical and cognitive behavior therapy in functional neurological symptom/conversion disorder. Investigators hypothesize that patients will safely use and accept this modality of treatment and will show evidence of a decrease in symptom frequency.

Detailed description

This is a treatment development trial, participants randomly assigned to active treatment will be enrolled in embodied Virtual Reality therapy. The therapy will be based on principals of exposure and behavioral shaping therapies and mirror visual feedback therapy. The therapy will be delivered over 8 sessions and modified as indicated by clinical feedback. A fixed protocol will be developed with exact methods to be used to be determined. After a fixed protocol has been established, a treatment manual will be created to use in further controlled trials.

Conditions

Interventions

TypeNameDescription
OTHEREmbodied Virtual Reality TherapyParticipants will be asked to play a game in Stanford's Virtual Reality Human Interaction Lab that engages visual pathways and involves body tracking and controlled sensory feedback reinforcing movement in real and virtual time by immersive head mounted displays. This game will have subjects fully embody and inhabit an avatar from an egocentric perspective. In addition, over consecutive sessions subjects will be asked to use a mobile smart phone based virtual reality program designed to deliver various and customized emotionally provocative stimuli.
OTHERVirtual realityParticipants will be asked to play a game in Stanford's Virtual Reality Human Interaction Lab that engages visual pathways.

Timeline

Start date
2016-05-01
Primary completion
2021-12-01
Completion
2021-12-01
First posted
2016-05-06
Last updated
2023-08-30

Locations

1 site across 1 country: United States

Source: ClinicalTrials.gov record NCT02764476. Inclusion in this directory is not an endorsement.