Clinical Trials Directory

Trials / Completed

CompletedNCT02764372

Telerehabilitation Upper Extremity for Neurological Disorders

Serious Games for Upper Extremity Rehabilitation for Patients With Neurological Disorders: A Pilot Study

Status
Completed
Phase
Phase 1
Study type
Interventional
Enrollment
20 (actual)
Sponsor
Fondazione Don Carlo Gnocchi Onlus · Academic / Other
Sex
All
Age
18 Years – 85 Years
Healthy volunteers
Not accepted

Summary

The aims of the present study were to: * Investigate the feasibility of using a therapeutic gaming system (REHAB@HOME), based on Kinect, to augment upper extremity neurorehabilitation services. * Provide preliminary evidence of clinical efficacy of the approach in increasing arm activity and health related quality of life of persons post stroke or with MS. Main results suggest that the serious games approach was positively received in terms of user experience and motivation to use, with the participants showing also improvements in functional abilities of the treated arm.

Detailed description

The objective of this pilot study was to assess the feasibility of using a therapeutic gaming system (REHAB@HOME), based on Kinect, to augment upper extremity neurorehabilitation services. A secondary objective was to provide preliminary evidence of clinical efficacy of the approach in increasing arm activity and health related quality of life of persons post stroke or with multiple sclerosis (MS). A pilot single-blind randomized controlled trial was carried out in an inpatient and ambulatory care at a rehabilitation center. Twenty persons with multiple sclerosis (n=16) or chronic poststroke (n=4) receiving rehabilitation at the center, able to flex shoulder and elbow at least 45 degrees, participated in the study. An intervention group received Serious Games-based upper extremity therapy for a total of 12 sessions (4-5 sessions, lasting 40 minutes, per week) and the control played the same amount of time with commercial exergames of the Wii. Both groups received their usual rehabilitation services as well as game playing.

Conditions

Interventions

TypeNameDescription
BEHAVIORALSerious gamesParticipants played serious games developed for Kinect in the the EU FP7 STREP Project REHAB@HOME N. 306113
BEHAVIORALExergamesParticipants played exergames existent in the Wii game console

Timeline

Start date
2015-07-01
Primary completion
2016-03-01
Completion
2016-04-01
First posted
2016-05-06
Last updated
2016-05-06

Source: ClinicalTrials.gov record NCT02764372. Inclusion in this directory is not an endorsement.