Trials / Completed
CompletedNCT02598882
Virtual Reality as a Tool for Rehabilitation on Elderly People
Physical Activity With an Active Video Game Provides Bigger Energy Expenditure and Less Muscle Fatigue
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 13 (actual)
- Sponsor
- University of Nove de Julho · Academic / Other
- Sex
- All
- Age
- 60 Years
- Healthy volunteers
- Accepted
Summary
Assessment of energy expenditure and the quadriceps muscle fatigue of healthy seniors, after two physical activities, being one of an activity guided by interactive video game (Xbox) and another on the treadmill. The participants will perform the activities in two different days, the order will be obtained by randomization.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DEVICE | videogame | Patients will be an assessment of quadriceps muscle strength by surface electromyography, before and after a 30-minute guided activity through an active video game |
| DEVICE | treadmill | Patients will be an assessment of quadriceps muscle strength by surface electromyography, before and after a 30-minute activity in treadmill. |
Timeline
- Start date
- 2014-09-01
- Primary completion
- 2015-07-01
- Completion
- 2016-11-01
- First posted
- 2015-11-06
- Last updated
- 2017-10-23
Locations
1 site across 1 country: Brazil
Source: ClinicalTrials.gov record NCT02598882. Inclusion in this directory is not an endorsement.