Clinical Trials Directory

Trials / Completed

CompletedNCT02598882

Virtual Reality as a Tool for Rehabilitation on Elderly People

Physical Activity With an Active Video Game Provides Bigger Energy Expenditure and Less Muscle Fatigue

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
13 (actual)
Sponsor
University of Nove de Julho · Academic / Other
Sex
All
Age
60 Years
Healthy volunteers
Accepted

Summary

Assessment of energy expenditure and the quadriceps muscle fatigue of healthy seniors, after two physical activities, being one of an activity guided by interactive video game (Xbox) and another on the treadmill. The participants will perform the activities in two different days, the order will be obtained by randomization.

Conditions

Interventions

TypeNameDescription
DEVICEvideogamePatients will be an assessment of quadriceps muscle strength by surface electromyography, before and after a 30-minute guided activity through an active video game
DEVICEtreadmillPatients will be an assessment of quadriceps muscle strength by surface electromyography, before and after a 30-minute activity in treadmill.

Timeline

Start date
2014-09-01
Primary completion
2015-07-01
Completion
2016-11-01
First posted
2015-11-06
Last updated
2017-10-23

Locations

1 site across 1 country: Brazil

Source: ClinicalTrials.gov record NCT02598882. Inclusion in this directory is not an endorsement.