Trials / Completed
CompletedNCT02214108
Effect of Physical Activity Through Interactive Video Games in Overweight Children
Effect of Physical Activity Trough Interactive Video Games in Overweight, Randomized, Controlled Study.
- Status
- Completed
- Phase
- Phase 3
- Study type
- Interventional
- Enrollment
- 60 (actual)
- Sponsor
- Centro Pediatrico Albina de Patino · Academic / Other
- Sex
- All
- Age
- 5 Years – 10 Years
- Healthy volunteers
- Not accepted
Summary
The purpose of this study is to determine the effect of interactive video game in management of overweight in children. The investigators will evaluate the effect of product versus standard physical activity.
Detailed description
Background. Child Overweight and obesity are a world public health problem, in low income countries is more. One difficulty in the management is the poor adherence to physical activity, some studies show that active video games could improve this. Objective: Establish the effect of the introduction of active video game (Nintendo Wii) on fitness, anthropometry and adherence to treatment, as part of an intervention program for the management of childhood obesity in children over 5 years of age with obesity Methodology: A clinical trial, randomized and controlled. children between 5-10 years with a diagnosis of overweight or obese, were divided into two groups. (Wii group), received 3 weekly sessions of one hour of physical activity by an active video game, the other group (control group) received 3 weekly sessions of one hour of physical activity by static exercises.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| OTHER | Nintendo Wii | Tennis, box and bowling on Nintendo Wii, 3 hours per week. |
Timeline
- Start date
- 2012-11-01
- Primary completion
- 2014-08-01
- Completion
- 2015-12-01
- First posted
- 2014-08-12
- Last updated
- 2016-03-04
Locations
1 site across 1 country: Bolivia
Source: ClinicalTrials.gov record NCT02214108. Inclusion in this directory is not an endorsement.