Trials / Completed
CompletedNCT01750151
Video Game Playing on Lunch-time Food Intake in Children
The Effect of Sedentary Video Game Playing Before a Mixed Meal on Subjective Appetite and Satiety Signals From a Glucose Preload in Normal Weight and Overweight/Obese Boys
- Status
- Completed
- Phase
- N/A
- Study type
- Interventional
- Enrollment
- 41 (actual)
- Sponsor
- Toronto Metropolitan University · Academic / Other
- Sex
- Male
- Age
- 9 Years – 14 Years
- Healthy volunteers
- Accepted
Summary
The purpose of this experiment is to investigate the effect of video game playing for 30 minutes on food intake and subjective appetite. The investigators hypothesize that video game playing will affect food intake in children. Food intake will be measured at 30 minutes following a glucose (50g glucose in 250ml of water) or sweetened non-caloric (150mg Sucralose® in 250ml of water) beverage with or without video game playing. Subjective appetite will be measured at 0, 20, 35 and 65 minutes.
Conditions
Interventions
| Type | Name | Description |
|---|---|---|
| DIETARY_SUPPLEMENT | Glucose Beverage | |
| BEHAVIORAL | Video Game Playing | |
| DIETARY_SUPPLEMENT | Control Beverage |
Timeline
- Start date
- 2011-07-01
- Primary completion
- 2014-06-01
- Completion
- 2014-06-01
- First posted
- 2012-12-17
- Last updated
- 2018-07-23
Locations
2 sites across 1 country: Canada
Source: ClinicalTrials.gov record NCT01750151. Inclusion in this directory is not an endorsement.