Clinical Trials Directory

Trials / Completed

CompletedNCT01750151

Video Game Playing on Lunch-time Food Intake in Children

The Effect of Sedentary Video Game Playing Before a Mixed Meal on Subjective Appetite and Satiety Signals From a Glucose Preload in Normal Weight and Overweight/Obese Boys

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
41 (actual)
Sponsor
Toronto Metropolitan University · Academic / Other
Sex
Male
Age
9 Years – 14 Years
Healthy volunteers
Accepted

Summary

The purpose of this experiment is to investigate the effect of video game playing for 30 minutes on food intake and subjective appetite. The investigators hypothesize that video game playing will affect food intake in children. Food intake will be measured at 30 minutes following a glucose (50g glucose in 250ml of water) or sweetened non-caloric (150mg Sucralose® in 250ml of water) beverage with or without video game playing. Subjective appetite will be measured at 0, 20, 35 and 65 minutes.

Conditions

Interventions

TypeNameDescription
DIETARY_SUPPLEMENTGlucose Beverage
BEHAVIORALVideo Game Playing
DIETARY_SUPPLEMENTControl Beverage

Timeline

Start date
2011-07-01
Primary completion
2014-06-01
Completion
2014-06-01
First posted
2012-12-17
Last updated
2018-07-23

Locations

2 sites across 1 country: Canada

Source: ClinicalTrials.gov record NCT01750151. Inclusion in this directory is not an endorsement.

Video Game Playing on Lunch-time Food Intake in Children (NCT01750151) · Clinical Trials Directory