Clinical Trials Directory

Trials / Completed

CompletedNCT00586638

Training Cognitive Control Processes in Older Adults

Pilot Study Using a Video Game to Train Cognitive Control Processes in Healthy Older Adults

Status
Completed
Phase
N/A
Study type
Interventional
Enrollment
60 (actual)
Sponsor
Columbia University · Academic / Other
Sex
All
Age
60 Years – 75 Years
Healthy volunteers
Accepted

Summary

Control processes are classes of brain activity that initiate, coordinate, synchronize, and regulate elemental cognitive functions for the conduct of goal-directed behavior. The proposed research investigates whether exposure to a computer-based training protocol designed to enhance cognitive control processes will improve cognitive performance in healthy older adults.

Detailed description

The proposed research investigates whether exposure to a computer-based training protocol designed to enhance cognitive control processes will improve cognitive performance in healthy older adults. Cognitively normal adults aged 60-75 will be randomized into three experimental groups: 1) Video game play with training strategy; 2) Video game play without training strategy (Active Control); 3) Minimal contact (Passive Control). Subjects in Groups 1 and 2 will be instructed to play the complex, high-demand video game, Space Fortress, for 36 one-hour sessions over 12 weeks. Subjects in Group 3 will receive all assessments but will not play the computer game.

Conditions

Interventions

TypeNameDescription
BEHAVIORALVideo game based training36 one-hour sessions over 12 weeks

Timeline

Start date
2007-12-01
Primary completion
2010-02-01
Completion
2010-02-01
First posted
2008-01-04
Last updated
2015-08-05

Locations

1 site across 1 country: United States

Source: ClinicalTrials.gov record NCT00586638. Inclusion in this directory is not an endorsement.